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Creating a School Rewards Store

Running your LiveSchool store? Start here for tips and best practices on a rewards system!

Amanda Banik avatar
Written by Amanda Banik
Updated this week

1. Why a Rewards Store Works

A rewards store helps students connect effort with positive outcomes. When students earn something by meeting behavior expectations, the experience becomes more meaningful. It reinforces accountability, builds intrinsic motivation, and creates a culture of recognition in your classroom or school.

Whether you're using PBIS or want to build a stronger classroom culture, a rewards store can help you do both.

This guide is designed for classroom teachers, grade team leads, and administrators seeking to implement a practical, engaging, and sustainable behavior rewards system.


2. How to Set Up Your Rewards System

Students Earn Points

Students earn points when they meet or exceed your expectations. Start with basic behaviors like:

  • Being prepared to learn

  • Following classroom rules

  • Respecting peers

Later, layer in additional incentives like:

  • Extra credit

  • Class presentations

  • Helping others or taking initiative

Schedule Your Store

Open your store consistently. Once a week works well for most schools. Many teachers choose Fridays to avoid in-class distractions and allow students to enjoy their rewards over the weekend.

Promote your store as you would any big event: make announcements, post flyers, and remind students during class. This builds anticipation and reinforces the value of earning points.


3. What to Offer in Your Store

Tangibles (Low-cost Items)

These are physical items that students can hold, such as snacks, pencils, erasers, and small toys. They’re easy to understand and provide instant gratification.

Ideas:

  • Stickers

  • Snack packs

  • Fun pens or gel markers

  • Fidget toys

Privileges (Free, High-Value Items)

Privileges are often the most exciting rewards, and they cost nothing.

Try these:

  • Sit in the teacher’s chair

  • Pick your seat for the day

  • Extra tech time

  • Line leader or class DJ

  • Homework pass (for review assignments only)

  • Drop the lowest quiz grade (limit to once per semester)

Distribute privilege cards like tickets: print and store them securely. When students redeem them, have them sign the card to indicate it has been used.

Events (Save-Up Items)

Events reward students who save their points over time and contribute to your school’s overall culture.

Examples:

  • Class party with music and games

  • Pizza party or movie day

  • Field trips

  • Fun Friday (games, music, sports)

  • Field Day with outdoor competitions

  • School dance (students can earn and purchase tickets)

  • "Pie the Teacher" day


4. Store Logistics & Procedures

Who Can Participate?

All students should be eligible by default. However, students may lose the privilege for the week if they:

  • Receive a suspension or detention

  • Have multiple incomplete assignments

What’s in the Store?

Promote what’s available. Use posters, whiteboards, or daily announcements to communicate effectively. Build hype just like a real store would.

Where to Host Your Store

Pick a consistent location. It could be a classroom corner, a cart in the hallway, or the cafeteria. Set expectations around where and when rewards can be used (e.g., toys at recess only).

How Students Shop

Keep it structured:

  • Let students shop in small groups (3–5 at a time)

  • Designate a staff member to "run" the store and deduct points

  • Post a clear price list

Teach students store etiquette:

  • How to check their point balance

  • How many rewards can they buy

  • What voice level is expected

  • What to do with rewards after purchasing


5. Bonus Tips to Maximize Engagement

  • Ask for input: Let students vote on new rewards.

  • Get donations: Parents and local businesses often enjoy helping.

  • Highlight high earners: Spotlight students who model the behaviors you want to see.

  • Assign student roles: Empower students to help run the store and build leadership skills.


6. FAQs & Troubleshooting

Q: What if a student never earns enough points to shop?
A: Ensure that low-cost or free rewards are available so that all students can participate occasionally. Provide behavior support if needed.

Q: What if the store causes behavior issues?
A: Reinforce your procedures before each store session. Use the store as an opportunity to build relationships.

Q: What if the store runs out of supplies?
A: Communicate clearly when certain items are out. Use this as an opportunity to highlight privilege or event rewards.


7. Final Tips for Success

A well-run rewards store motivates students, reinforces positive behavior, and helps you build strong relationships. To succeed:

  • Keep it consistent

  • Market it clearly

  • Offer a mix of fun and meaningful rewards

  • Reinforce expectations each time

Your store doesn’t need to be fancy. It just needs to be clear, consistent, and aligned with your classroom or school culture.

Have fun with it and get ready to see your students light up when their hard work pays off!

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